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Over the years, I've bought lots of assets from the asset store. Sometimes I see the dreaded words "asset flip!" as I promote my game. I wanted...
Oh I obviously wouldn't do it that way, I am just trying to have a thought experiment in a frustrating situation. I could imagine releasing "Call...
Hello, is this fee per game or per unity user? Is it possible to release a game in 200,000 increments? the first group gets version 1, the...
Correojon, I appreciate your feedback as well. I did try toying with this, but I couldn't find a way to make the animations look good. after...
Thanks everyone for your comments. I am still interested in other ideas if you have them. at this time, I am testing a few different options:...
Hello all! In one of my games, a slow, large, and strong, enemy lumbers towards the player whom has a ranged attack. the player can constantly...
I wanted to share a glitch or oversight that I came across. if two AIs are attempting to fight each other - if one is small, and the other is...
I have a working Async script, but I'd like the level to load in the background, and for the load to not actually take place unless a bool is...
My solution has been to not use the emote animation, but to use the block animation, and force the AI to play the "block anim" whenever i need an...
Is there a way to swap out the walk animations at run time? I want my AI to 'sometimes' have a sneaking animation instead of normal walking.
I am having difficulty with calling "play emote animation' into the OnStart Event area. firstly, there doesn't see to be a way to control the...
At this time, the random target only works if the AI is set to cautious. Normally, the player is a few paces ahead of the companions when...
Hi BHS, with more testing, I found the issue is the SwitchToRandomTarget script you wrote for me a few months ago. I attached it to all my AI...
I think that I am encountering some kind of glitch with companions. Often times, the combat text will show that the companion has received damage,...
The game I am working on has lots of items and abilities that the player can unlocked. I am trying to think of some fun ways to let the players...
I'm having a bit of trouble: I want the AI the prioritize other AI instead of the Player for "Current Target" - what's the best way to do this,...
I have a scene that takes about 10 seconds to load on my computer, I turn the screen black during this load screen. If I load the scene and...
I want to use the game launcher in my build, but some of my inputs are Pause, Mouse X and Mouse Y, Joystick X and Joystick Y. I don't want the...
Hi everyone, I made another attempt at the AIDestroy Script, and I have not had any errors yet. What I think was happening was that the dying AI...
If I buy it now, can I download the animated version later?