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thank you I'll check directly with them
Hi, I'm aware that 2023 builds can build ARM for Windows, does anyone know if it its possible (or if its in the pipeline) to build ARM for Linux?...
Hello I had a question about rendering 'on top' of fog. I have some AR 3d models that I wish to always be able to see (i.e. they are not obscured...
Really enjoying this asset, however struggling with a really simple shader, I want a basic material which is just a colour, but a) has...
Hi, could I get some help with why fog isn't working with Enviro? I'm using unity 2020.3, HDRP, and no matter what I try fog just doesn't come on...
Hi thank you - actually its the opposite, I was using the latest verified version of addressables, so updated it to the absolute latest version...
really struggling with this issue with addressables. I have some prefabs. set them to 'addressable'. I have them in the default local group / no...
thanks Kurt yes I think thats the best solution. Prefab remapping etc is relatively straightforward actually so utimlately we're looking to do...
Thanks Kurt, yes to be fair I think if we went through the code (it is c#) we might be able to eventually diagnose the problem however its a huge...
thanks for the reply and I totally understand what you're saying. Basically the asset 'works' but unreliably on various instances, so its not bugs...
I have a problem whereby I have a unity asset which has had 2 update patches. Each update fixes one part of our code, but breaks another. They...
does anyone know how to get support for this asset? tried email, this forum doesn't seem to do any responses either? Location is never found on...
silly question hopefully, but where is the error reporting? i.e. in visual studio all error lines are marked in red making it easy go through....
is there still no LWRP support for Aquas 2020? Just a bit worried as its been well over a year since I saw it was in development?
Hello, just downloaded and installed but the tutorial video doesn't mathc up to the asset - there is fog but it doesn't cover over the cube...
no we went another route in the end - unfortunately like a lot of Unity stuff there is a lot of talk about the theory but I think there needs to...
We're building a large open world set up with 100s of houses, churches etc. At the moment they're set up with a lod group of Lod 0 as a 3d model,...
I have some code which checks if an asset is present and if not downloads the respective assetbundle. Its taken me ages to get anything working as...
i have an android app which consists of the main build, and an asset bundle which contains the multimedia, which is stored remotely on my server....
Worked out a solution at the moment just for anyone who is having this problem. A null asset reference returns a Hash128 key of 0000000000000 so...