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Well, I found one Huge problem with the code, though I still haven't gotten it working: CharacterInfo is its own kind of named Struct in C#....
It replies: 'CharacterInfo' does not contain a definition for 'gameObject' and no accessible extension method 'gameObject' accepting a first...
So picture a tactics game. Units are taking turns, but turn order is variable, not round-robin (because different maneuvers can take different...
This is great! Thanks.
What I want, in my game, is a UI element visible at the top of the screen to handle initiative - a timeline of upcoming events. Visually what I...