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Hello @cnguyen_unitylevelplay That example you shared shows a layer mask being used to *target* specific objects. What do you mean by "to the...
Hello @cnguyen_unitylevelplay Thank you for looking into this Correct, this did not happen with the previous mediation ads solution. Sharing...
Hello, I have some game code that semi-randomly casts rays into the Ui when a player does a certain move. Then, if the rays hit a selectable...
This is true, but my expiration date just happened to be about 5 or 6 days after this email announcement was made. I had a pretty short time to...
Hello, I was a plus subscriber before that tier was removed, and I was therefore skipping the Unity splash in my releases. After the fallout of...
Hello, I am trying to figure out how to control this displayed value in the inspector. [ATTACH] By default, it shows "<Object name> (<Component...
It turns out this was a windows problem. I kept digging, and the math just wasn't adding up on totals.I rebooted a 2nd time, and suddenly...
Hello, I have 2 drives; C and D. Unity and all my projects are installed to my D. I had to rebuild my library for a project, and doing so filled...
Hi all, Can I only place banner ads in the top middle or bottom middle of the screen? I want to place them in the upper left corner, but I don't...
Hello, I am starting to migrate from Unity Mediation into Unity LevelPlay. This guide...
Good news, I have been making changes, and am now encountering lots of the following MissingReferenceException: The object of type 'XXX' has been...
Thank you everyone for all this great info. I am digging into it, and moving forward with various suggestions. @MartinTilo , I now understand...
What about serialized references between 2 Monobehaviours? Do I need to null them out in order for those references to be dropped when the scene...
Hi @MartinTilo Thanks for all that info and the responses "I'd also recommend that you install a 2022.2+ Editor version, create an empty...
Lol, fair enough. Thanks @Kurt-Dekker. I appreciate you taking the time Cheers
Hello @Kurt-Dekker Thank you for that response. Regarding "Remember it is a chain". My understanding is that the GC is smart and will only look...
Hi all, I am trying to track down a memory related crash in my project. After seeing enough crash reports, I believe the memory leak happens on...
Ok, thanks for that info. That explains things then. Cheers
Helllo, I am seeing the following outputs when debugging a memory crash. "WARNING: RGBA Compressed ASTC6X6 UNorm format is not supported,...
Hello, I am encountering what I think is a Unity bug. I have a few overlapping Unity Ui Buttons. They are all interactable and all using a Unity...