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in editor the controllers in the XR Rig point forward, but in play they rotate 90 degrees so that they point up. idk why this happens It didnt...
I'm having the same issue
weird. yeah it works great in fixed update. why are you not supposed to rotate? how would a player turn around then? either way just moving the...
So.. with unity 2020.3 LTS, i have noticed you can no longer use CharacterController.Move() and RotateAround() at the same time. I previously used...
omg thanks. I didn't know it'd as easy as that. you're my HERO!
Sorry for so many replys but im on mobile and the edit is impossible. It s okay now just saved and restart unity and the UI option is back
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I am having the same issue. But when I right click in the hierarchy window, the pop up window to create new empty, 3d objects, etc, it opens but...
hey i know this is old. but how would you break the loop and start over? in my game there is a list of enemies that the player is constantly...
cool thanks
do these animations work with other models? like if i have my own rigged animal model and get your animal for the animations. will they work?
hello. so far, I love the style of these characters. i love the low poly but not cartoony characters. i am currently in the process of building an...
are these good for mobile?
I still have yet to get final ik vr working. when i attach the VRIK to the character the legs and rest of the body lags behind the head like the...
Has anyone run into an issue after around part 8 where the enemies go into idle a couple seconds after starting the game and also no long follow...
I have a question. what are the use rights on these assets?
What would be the best component to use for 3DoF VR if the player is seated, in a vehicle, and i just want the head to move with the HMD while the...
i tried using the FBBIKHeadEffector. but it seams to cancel out the Full Body Biped IK - Linking Effectors to Objects that i had working before by...
Pärtel said: FBBIK does not have a head effector by default. You can add one by using the FBBIKHeadEffector like in the "Head Effector" demo. But...
Partel-Lang, from following the "FINAL IK TUTORIAL - Full Body Biped IK - Linking Effectors to Objects" tutorial video. and i got the arms how i...