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I'm wondering if anyone has an explanation for this. I'm starting to get into the nuance of AR app production with ARCore, moving past modified...
I figured out a solution. You can force set the bounds of a mesh (and hence set the center used for sorting), by adjusting it in a script. I...
So, I've run into some unexpected behavior. So far as I've used Unity, I always understood unity to use a mesh's pivot when doing depth sorting,...