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Thank you so much! I used to wait for a build to be cancelled, only to find out 2 hours later that is was cancelled already. I appreciate it.
Looks like it happens with any project; and pretty much every time I try to cancel the build. It does actually cancel though. Just doesn't seem...
Would I have to set up Git on my device to do this? Or can you do this straight from GitHub? Sorry, I'm a total beginner to Git and Unity.
So does that mean I have to enter the path from the git repo? I've been entering the path to "Assets" and "ProjectSettings" from my computer...
Even if it's on cool down you can delete the selected target and configure it again, so you don't have to wait.
There's a glitch that shows "There was a problem cancelling this build", which I sometimes experience as well. Press cancel twice, and then...
When I try to build a project with the "Project Subfolder" field empty, it returns the error: Error: unrecognized project! Please check your app...