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Yes, the issue is regarding on how the Entities.ForEach job compiled on the `partial class` deriving from Base Systems @msfredb7 can you try...
I am porting now to V1, there isn't really much changed in the flow Still works as i wrote above (windows/linux) haven't tested on mac, but i...
I solved this issue by having a custom RPC wrappers that send messages to clients, with manually managing Differences and serialization Would...
Had the same issue, twice first time fix: Just made a new assembly and put the code that has too many defines/references in there Seems like the...
Same issue, what i resorted was writing a JSON file and loading it separately
Imagine you have Player.dll which has public class PlayerComponent : IComponent { public int score; } Then in your Main project, you...
I am currently experiencing this as well The issue can be resolved with...
I got this while running this piece of code, where {TYPE} was abstract public class CustomObjectConversionSystem : GameObjectConversionSystem {...
It has been an adventure to play around with DOTS and DOTSNET I am Really pleased with the results and i saw entities framework v 0.50 is in the...
Hmmm DOTSNET so far is working nicely. I am still getting things together, but in general i see an improvement in performance of at least 10x...
Got the same issue after refactoring all my systems to use a new Base class (instead of SystemBase, using a MySystemBase that has a dedicated...
On a side note, i've been playing around with DOTSNET and well... I'm really happy with DOTSNET :) Super easy to work with, really well...
Just got this when added script define ENABLE_HYBRID_RENDERER_V2 ran the scene Then i just re-ran it and everything was fine
yup I freshly installed Unity 2021.2.9 created a pure empty 3d project, added DOTSNET and DOTSNET installed the dependencies it needed, i'm...
Hey hey, I am developing my game with Mirror (awesome btw) But i got to a point where i have more than 10k objects and it is becoming laggy, so i...
The main issue is money and marketing. You can see it with Blizzard, EA, Activision, Rockstar, and many more A lot of companies make a good...
Keep up the good work! I love Black and White and its about time we got a new one :D
10 / 10 This is exactly what i was looking for :3 it was a bit hard for me to get things going (following mix n match of screenshots made it work...
10/10, your answer is exactly what i was looking for! [IMG]
10/10 Unity v 2019.3.7f1