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var settings = GameObjectConversionSettings.FromWorld(World.DefaultGameObjectInjectionWorld, blobAssetStore); m_PrefabEntityDynamic =...
Thank you, Looks very good. Now I have to fix the problem you discuss with the alpha of a sprite that isn't lit.
Hello guys, First of all, tell you that you have a fantastic asset which is helping us to create a very good game. I was wondering how it would...