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None, unfortunately. Other than regressing to a previous version of unity & using Google's Unity VR SDK, of course. I've already submitted a bug...
I would at least presume that Oculus would not approve the app if there are dependencies on SteamVR which would prevent it from either running...
Hello, I'm wondering if anyone else either has encountered this issue, or know of a fix/alternate solution. I'm currently trying to make a...
Thanks! :) It's something I wanted to cobble together for a while, after learning more about shaders as part of my work responsibilities
Not sure if this is the right place to post this? The Game / Programming thread didn't look appropriate, since it's hardly interactive at this...
Thanks for the suggestion, Arc Games helped me resolve the issue via support email. They found out that it was a very obscure namespace conflict...
Just followed those steps and unfortunately I'm still getting the same result in the camera target slot scene, "There's no dismemberator in the...
Thanks for the support, I'm still encountering the same issue in a new project, unfortunately. I've recorded the overall steps I've taken to apply...
Hey Arc-Games, thanks for developing and updating this plugin! I'm having some difficulty getting the dismemberment setup, and I can't tell if I'm...
Yeah, I had a feeling. Simply put. I'm making a VR application where large amounts of lines are rendered all around the person in 3D space. In...
Sorry, I meant using Draw3D to update the lines.
I'm trying to draw a great number of lines inn 3D space. For performance reasons, I'm avoiding redrawing them constantly. However, when I manually...
I'm comparing the same image on the same device, the Gear VR, with two different applications: "Oculus 360 photos", which is an official Oculus...
Sorry if I'm a bit vague, I'm just not sure what else to mention or include. I'm comparing the exact image in both applications, in 360 photos the...
I've tried something similar following the "Setting up the scene" from this, http://bernieroehl.com/360stereoinunity/, but I'm still unable to get...
I think the issue lies with the sharpness of the image. Comparing a 360 image made in the Oculus 360 photos and the same one in Unity, the 360...
Hello, I've been recently developing VR-based Unity applications, and I'm currently working on using the Gear VR for a 360 experience, comparable...