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Is it possible to suspend a rope on two ends with this asset?
I have a question: Lets say that I have a rough stiff animation imported to Unity. I enhance it with stuff like Jiggle, Dynamic Bones, Final IK...
Is it possible to add video clip to non-flat piece of geometry like a character model? What I want to achieve is put this kind of animation (as...
I re-position my character arms but after going back to preview and turning play back the changes dont save. How to fix this?
I solved it now. The problem was that in Scene view, the skin underneath the skirt would clip.
So I have this tiny problem that infuriates me because I don't know how to fix it without constantly going back to Daz3D, hiding body parts and...
I tested it with Daz Genesis 8 model and I found it to be quite satisfactionary. As you said the upper limit is 65,535 while Genesis 8 base mesh...
I made some basic research and found a plugin called Mega Cache for which the author vouches that could do the work. He mentioned that there might...
Here's what I want to do: 1) Animate Genesis 8 character with Cat Walk animation (Daz3D). 2) Export it using teleblender (obj sequence export) 3)...
Thanks for the answer. While I appreciate the idea the suggestion on using After Effects I'm more inclined to try using game engine instead...
The tittle does not do justice to my question so allow me elaborate. Here's what I want to do: 1) Import an animated scene from Daz3D: props,...
So here's what I want to do: - Buy toon effects from Unity Asset Store - Render them in flat angles as Gifs - Use them elsewhere as FX in...