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Hi, many thanks for your reply. As I am new to the community, maybe stupid to ask how should I file a bug? Should I open a bug report? Anyway,...
Hi, thanks for your quick reply. That makes sense to me for the case of no bounded audio source. In addition, the binding is also not working for...
Hi. I've tested playable these days. I found the animation mixer playable works quite well for Unity 2018.3.1f. However, the AudioMixerPlayable is...
The unity version I use is 2018.3.1f
Hi, all. Timeline audio track binding is not working somehow. I bonded a timeline audio track to an audio source. Somehow, even if I disable the...
Hi, thanks for your quick reply. I check the FPS using "Windows device portal", and I also checked it through the built-in function of holographic...
Hi, I've tested for days and found several issues with Hololens holographic remote function. I would like to share and exchange ideas with the...
I am developing an app with Hololens. I found a bug recently. When I check the "shared depth buffer" option and use the holographic remote at the...
There is an obvious jitter and latency issue for Holotoolkit for Unity since Unity3d 2018.2.2f1 and the later version (I've tested every version...
Unity3d now is supporting publish a remote host application for Hololens. I've successfully tested it in Unity 2018.2.4.f1. It is said that...
The animation blending issue is fixed for 2018.2, I've tested blending two timelines which work quite well. However, there is an issue there for...