A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi, I am trying to make an effect with ASE, I am currently using the triplanar sampler, which works how I would expect it to, however what I need...
This looks super interesting! from my limited experience with shaders this looks easy enough to modify to what I would need. As to a custom...
Thanks for your reply, most helpful. This does sound like what I need and I wouldn't necessarily need it to work with ASE, if/when you implement...
Hi, I have been looking at megasplat and have gone through the youtube tutorials and dev blogs and have a few questions Are there any...
So its not extremely slow, however my game will become cpu bound (city builder) and I looking into freeing up as much cpu as I could, plus I had...
Thanks for the super quick response there. So im primarily an artist, I used scrumpy shader editor as it was a node based shader generation back...
I would like to say thank you all for your input, some interesting points here, brisingre is correct in what I need - it would be the mip map of...
As this is a well populated thread and looks to have lots of helpful people here, just wondering a couple of things. I am looking at creating a...
Hi all, I am still using strumpy shader editor, creating a super basic shader (or at least trying to) its an unusual case to say the least, but...
I have an idea with regards to how a shader would work, I am unsure if it's possible to do, hopefully someone can advise and point me in the...
I have been working on a project for many years now - I have recently upgraded from unity 3.5 to unity 5.6. As such in unity 5 the collision on...
I am looking at generating a high detailed terrain texture that looks something similar to this (a sandy, rocky terrain) [IMG] I also need it to...
Sorry I have not got back to you sooner, however I would like to say thanks for your help, just one last question, as you have added compatibility...
Hi, sorry for the -what most likely will be- stupid questions, however I am still new to programming and until now have not used / learnt...
Also as a last min suggestion / pet hate right now... projectors, not sure if they have been updates from 3.5 but their usability is limited...
@angrypenguin that sounds like a good idea, that would help, having a button or something to only show official threads.
@angrypenguin where can I find the official threads, for the same reason I couldn't read all of this thread I hardly ever look over these forums...
Not to be too harsh here but there are a couple of points that I want to bring up with regards to this thread. So one of the topics that was in...
Keeping everyone up to date with the status of the release is good, however instead of a simple in beta, alpha etc, how about putting a bug count...
Unity needs to make a game with their engine and sell it, a full blown multi level game thats awesome, that will get the engine noticed, further...