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Thanks @christophergoy Apologies, what I was referring to, and getting confused about was, in fact Agent.GetCumulativeReward() This, as is my...
Hi @christophergoy Thanks. I know I can set the reward, the issue is something (not me) is resetting it, every second or so. So I have made a...
I had a simple project that I created, where the user clicks on the screen, and a GameObject spawns. I've managed to incorporate the ml-agents...