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Thanks for your quick anwser! Now it seems to work. The wording of enableCollision had me thinking it has nothing to do with triggers.
I have this weird behaviour when I want something to grab onto an area. Setup, Unity 2021.3.20f1. Area: BoxCollider2D (isTrigger = true)...
Thanks Kevin and a happy new year! I'm not in a rush so don't hurry. I eventually come back to you, once I'm about to implement this feature....
Hi Kevin, it's not about an error, but a feature request (or maybe I missed where to set it). To describe the current flow: I can start the...
Hi there, is it possible to define a length of the capture, so that the clip will never be longer than e.g. 2 seconds? The scenario would be to...
Hi Dmitriy, we're currently implementing your plugin and for time cheating detection you recommend to add a detector threshold for manual shifts...
So as I understand this, right now it's not possible to have parameters of custom events sorted depending on other parameters of this event? An...
I would love to see your final results :)
Hi there, which way has a better performance? My experience: Pro/Con UV-Animation Every gameObject can have same material (static...
Ok, i've increase the distance and it works fine. Hm everytime i used the orthographic cam, i just see soem very big pixel of the image ^^ Am...
Ok, i got this. Now i've 2 planes representing back- and foreground. Between this two planes i spawn my charakter and can move it with the arrow...
Hello Unitys :) i'm new to Unity and try working through the wide area of given tutorials for Unity3d, but i got a problem. As you probably...