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thanks a lot for the feedback @tinto!:) We are actively working on a new solution for URP settings that might help avoid this confusion
hey @belkovandrew! This indeed looks weird. Would you mind sharing a small repro project with your project settings and just one mesh? I could...
Hey @Slashbot64, you need to upgrade your materials to Universal RP in Edit > Render Pipeline > Universal Render Pipeline > then select either...
hey! If you have URP Asset set in the Quality settings - it will override the one in Graphics settings. However, if you remove the URP asset from...
hey @FranFndz, could you create a bug report with a small repro project? And please post your case number here so we could have a look
Hey, would you mind reporting this bug with a minimal project attached so we could have a look?
hey @dev_34Disorder, this requires Post Processing composition which we don't currently support in URP. Would you mind adding a feature request...
@FlightOfOne thanks! I just checked the bug report and it seems like it was already fixed and backported to URP 7.4 and 8.2, here's the PR:...
Hey! Can you share your bug report number please?
@stonstad do you have any repro steps or it also happened for you after upgrading the project?
hi @guendeli! This looks like a bug, could you report a bug and attach your project please?
Hey @Heho_ , have you seen this blog post:...
hey @vamosfa! Your error messages point to Lightweight package, however the master branch in this project has Universal RP package only (you can...
hi @LW! Is this something you want to achieve? [IMG] My setup: 1. The sphere itself has a "sphere" layer, material doesn't matter because we will...
hey @Lars-Steenhoff, unfortunately, Lens Flare is currently not on the roadmap, we are focusing on SSAO and Deferred Renderer right now. You can...
@transat 9.x is available on both 2020.1 and 2020.2, but please keep in mind that it's a preview package
hi @hertz-rat, for packages we have a separate release cycle and upgrading Unity version should not break your shaders if the package is...
thanks for finding this @stefan_s_from_h! We will update this together with a next package release
Hey @Ranama! What Universal RP version are you on? I just tried reproducing it by simply creating a new terrain, paint it, set the Lighting Mode...
Hey Turk! Would you mind reporting this issue with the project attached so we could investigate?