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Im using NetworkManager.Scene Handler, strait from the documentation like so: using System; using System.Collections; using...
I appreciate the response! I Dont think i was clear enough in my initial question I am sorry. The MenuScene starts the host/client then transfers...
Hello all Im using netcode for game objects with the facepunch transport. I Got my lobby system working great and starts my host or client based...
Sorry for the old Reply But this is exactly what ive been trying to do. I got it working no problem. Im having trouble with hoow to set up the...
So this no longer works?
Thank you, trying it now.
What i am trying to achieve is have a list of prefabs(different kinds of ammo if you will) and i want at the start of a scene instantiate the...
Ive been trying to get that new code working. When i hold space nothing happens at all:( Edit: after playing around with it. It seems the firing...
Trying that now, and yes i do want it to go past 0, all the way to 90 just depending on how far back(between 0 and 270/-90) it was pulled. Then...
That works perfect then only thing is that when the game starts it kicks it right up to 20 degrees. i want it to start out at zero. Thank you...
Im trying to get that working right now. And im not looking for it to snap back but rotate back over time. Is basically a pivot point for catapult...
I have an Transform that i am rotating backwards through touch commands on android. The rotation itself works fine. What I want to happen though...
Please any help would be greatly appreciated. If there is anything else i can try to describe to help make what im trying to do clearer please let...
Okay what i am basically trying to do to create a "mouse trap" esk boot to kick something. The collision is working fine. I have it set up to use...
The problem im having at the moment is that when i use the joystick on my android it will move the character will move just fine. Up and down on...
I rewrote the script, and now the joy stick is moving side to side with my character when i try to move. using UnityEngine; using...
This is my Movement Script i have been working on. Its mainly a C# conversion of the CameraRelativeMovement script in the Standard Assets(Mobile)...
Thank you very much works like a charm, now onto combat scripting:)
Been working on my GUI Script for a bit expecally the name plate of your target and player. However im getting an error on line 67. Can anyone...