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To sum up: 5.4 -> 5.5 : Cloth can no longer be scaled. 5.5 -> 5.6 : Cloth crashes. I see improvement here!
========== OUTPUTING STACK TRACE ================== 0x00007FF75C5CD756 (Hellpoint_Demo) physx::shdfnd::Time::getCurrentTimeInTensOfNanoSeconds...
In Unity 5.4, the Cloth component would scale up and down based on its Transform (or parent) scale. In Unity 5.5.3, it appears no long possible...
Oups! Thanks. Fixed it.
https://www.kickstarter.com/projects/hellpoint/hellpoint-a-dark-sci-fi-rpg http://steamcommunity.com/sharedfiles/filedetails/?id=898450408 And...