A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I've figured it out, its because we didn't have "Camera Jitter" enabled in the XR settings. When it is disabled, the jitter x/y that DLSS needs is...
Have you ran into anti aliasing issues when single pass instanced is enabled? We can't use DLSS at the moment with single pass due to the jagged...
I'm getting the same issue, and our scripts also don't use asmdef. EDIT - It's because "Auto Referenced" is false on the MicroSplat asmdef files.
Hi Jason, We've noticed a performance issue when using Trax in HDRP. Using the Trax sample scene in HDRP, with Unity version 2019.4.7f1 and HDRP...