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Does this tool work for VRChat?
@joncham Since Mono uses double-precision types internally anyway, why doesn't Unity switch to using doubles? The transition period can be done...
Hello, I am wondering if there's an easy way to use Unity's UI system in VR, specifically with the Oculus Go. I found this article on Oculus's...
Even if that's all it actually needs, it still shows a warning.
I'm getting this message when trying to set up Unity for VR dev with my Oculus Go: Package missing for Virtual Reality SDK Oculus. Please add the...
For the record, UNITY_5_3_OR_NEWER works perfectly in Unity 2019, and I believe that it is the farthest back preprocessor directive that covers...
Unity Hub 2.0.0, Ubuntu 18.04 Linux. I have an existing project using Unity 2019.1.4f1. When I click "ADD", then click on the folder, then click...
The approach is indeed to copy the source code (or at the very least, allow doing this). I have no experience with compiling DLLs, and some places...
Hello, I'm working on a simple math library. I would like to be able to make it work simultaneously in both Unity and Godot, and perhaps other...
Is there an updated tutorial for how to get started with VR development with an Oculus Go in Unity 2019.1? I can find many tutorials online for...
I would like to have 3 different sets of buttons for controlling my character's movement: WASD, Arrow keys, and the Numpad. But the Input settings...
Double-precision needs to happen eventually. There are simply not enough digits in single-precision floating point numbers. Godot is already...
Same problem here, Unity 2017.2.0f3
Is there a list of all the channel numbers and their types? Does this all apply to TargetRPC as well?
Can someone provide an example of how to use the [TargetRPC] attribute?
I have a question. In Serialization.SaveChunk, you have this line: Stream stream = new FileStream(saveFile, FileMode.Create, FileAccess.Write,...
Would someone be willing to write a new guide for this? The code Zirokden provided is already out-of-date.
seanr, I found a bug in your code. if (NetworkServer.active && NetworkClient.active) { if...
This is a common issue for people who start using IIS, as it does not serve files without associated handlers by default (unlike, for example,...
Regardless of where on the site I am, if I click the user account guy and click "Login" where it says UNITY ACCOUNT You need a Unity Account to...