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Yes, it's a custom shader, but I think I've fixed it. You were correct - it was half4 vertex position in my appdata struct. Changing to float4...
Still investigating but think it's definitely shader related : [ATTACH] Notice shadows render correctly, which suggests the mesh data precision...
The objects are not that far when it starts to happen (within 0,0,100) but it gets worse and worse the greater the z value - so floating point...
(reserved for updates)
My game ThumbTracks has been released to Early Access on Android [MEDIA] Android Download: Currently in Open Testing/Early Access on the Google...
This: [ATTACH] I'm getting this weird glitching on some meshes in an iOS build of my game. Any ideas anyone? This is happening on an iphone 8...
Well, I appealed the policy violation and 2.5 hours later google support agreed with me, and accepted the appeal. Not ideal, because I've no idea...
OK, seems I totally jinxed it! I discovered the build that got accepted had game breaking bug, and resubmitted a build today... and it's been...
Update : The latest build was accepted without issues. I made no changes to the way ads were delivered, but I did update Unity Ads to v4.2.1...
(reserved for future updates)
Hi all - This is a new thread for my game ThumbTracks - the game had the working title Buildy Road during earlier development and the archived WIP...
Hi, My game uses Unity Ads only and now my latest build has been rejected with this message : "Issue found: Disruptive Ads We have determined...
... and thirdly, since trains are now directly controllable I'm starting to add a few for more unlockables. Here's the first new one. [ATTACH]
... secondly, I just implemented a new obstacle type for the snowy level - Cable Cars... and I've also abandoned the idea of track building...
Hi, a few more updates that I've made recently. Firstly, I worked on implementing home positions for the vehicles that get rescued - when you...
Hey all, Did a website refresh the other day to theme it in a more Buildy Road way. Check it out at https://bitten.games [ATTACH]
...and a few more :cool: [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
Some of the latest updates. Here's a few more vehilces that have been added to the game so far... [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
... only 5 per post so here's some more... [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
Hello again all. Now we have a controllable player vehicle I've been working on a selection of unlockable, track-making vehicles - here's a...