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thanks a lot for ur helpful information and I know and I agree that the polycounts aren't generally my issue with an MMO
AGAIN with the same wrong thought I didn`t say that what JamesLeeNZ is completely wrong the info about that the server has no relevant of 3d art...
oh and plz don`t do that again u r not the only one how have ^The knowledge^ to make MMO , yes it is hard but not impossible no offence
lol really you will make me laughing and I am not in the mode the Q wasn`t stupid and it is relevant to any kind of games specially MMO ur A is...
I can`t even think that u think about what he said this way his WORDs was so cleared if u played MMO game before an famous one of course you will...
u r welcome SubZeroGaming I am just wondered about who is think this problem is not important for MMO games unless he do not know this type of...
Hi there I am working on MMORPSG game this YEARS^^ so I face this problem with unity3d which there is not way to make a Patch System in this...
I have found tools like xdelta or some thing the binary diff tools but I can`t get the point of it all I have understand is that this tools make...
I don`t know a lot in this graphics part but I am making an MMO game too and I tested this problem myself before so I think that 1-4k polycounts...
is there any chance of giving us the source of the whole project SERVER and CLIENT
I am Making an MMORPSG and I have the same problem I am very upset from this unembeded feature in Unity3D my game about 1.5gb so what I will...
you can`t use one of the methods alone you must use them to gather according to ur needs as example for moving packet you must use sync and async...
welcome guys i want to learn 3d program to finish my game so i was wondering about what is the best 3D programs for unity3d ?? i learned...
server developed with C#.Net console app it is separate thing like you say
what ? are you kiding are my game RealSpace Online is ^SMALL PROGRAMMING^ and where my thread is gone
Welcome Guys RealSpace Online By NTSoft Game Engine Is Unity3D Developed by Mohamed Hashem Ahmed Hashem Web Developed by Ahmed Hashem Designed by...
if you talking about Client/Server game i mean MMORPG you ill make the CLIENT by unity and the SERVER with photon or smartfox or .Net(i prefer it)...
yeah it is possible to do becuz i do..... here is my MMORPG game