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+1 this was a really nice feature which I sorely miss now.
Anyone found a solution to this? It's so so so annoying.
Also seeing this with Unity 2019.3.1f1. Anybody from unity seen this?
I'm seeing a packagemanager related failure for mac/windows/linux builds at the same point every time: [ATTACH] Googling around, the only...
Roger, thanks! Motivation to do the upgrade :).
Just a quick update - on multiple machines, in Unity 2018.17f1 I am not able to get Package Manager to show Probuilder preview builds past 33 as...
Ah ok, that's good to know. I'll check it again - maybe just didn't connect properly to staging server.
Answered my own question...yeah, so with Unity 2018.3.0f2 and 4.0.0 - preview 37 it works for me! :) So unless something funny was happening with...
Aha! Ok cool. I am in the package manager but the highest version I see is 4.0.0 - preview 33. Do I need to be on the latest version of Unity to...
Sorry, which release is that? Happy to check it out though I don't see a 4p37 in Hub or patch releases.
Great! Thanks for the workaround :) Note for other folks who find this...workaround steps: switch to rotate tool rotate the faces / verticies...
I think I have isolated the problem. 100% reproduce for me with a fresh project, only Probuilder imported: [MEDIA] If you use the scale tool...
Still happening many times a day for me in 2018.2.17f1 / Probuilder 3.0.9 [IMG] Super duper annoying to restart many times a day. Would love an...
Ahhh derr, thanks!
Hrm yeah...so this is a bit weird I think. (Deleted, re-downloaded, and reimported Vectrosity first just to be sure.) The Vector Outline object...
Yeah, sorry, I did that and fiddled around with various shaders (and manually setting the material as below.) It looks like no matter what I do...
Hey Eric! Hey so after updating Unity to 5.3 and Vectrosity5 my Draw3DAuto lines are rendering in the editor but not to my main camera? Not sure...
What was your repro case? I see it break just by toggling Locked / None using GetKeyDown
Yeah, I still see it. Lack of repro is crazy - it so obviously doesn't work at all :(
Has there been any progress on this? Someone had submitted a ticket for it, right? I'm setting locked or unlocked every frame since that's the...