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I used the 'find' tool in my text editor (Notepad++) (ctrl-f) and typed in "OculusQuestFeature Android".
I found the solution after a lot more digging. There is a file Assets/XR/Settings/Open XR Package Settings.asset that I dug through and found the...
I get this error too. I recently upgraded Unity from 2020.3.36 to 2020.3.48 to fix something unrelated and this issue arose. I manually upgraded...
Posting an example I found from a Unity bug report that shows how to use IPostGenerateGradleAndroidProject to modify the AndroidManifest.xml after...
Bug report for anyone interested...
Good idea @glenneroo I didn't think of that. Will submit a bug report today.
I built a minimal project with the least amount of things needed to get this to reproduce. To reproduce it I just need to have a GameObject with...
Previously we were using the Oculus XR Plugin with OVRSpatialAnchors and passthrough and all was working as intended. We needed to switch from the...
If the other answers don't work for you or anyone else reading this, then try these steps (worked for me): Verify that you don't have the...
Thanks @EdBlais, I just got a response from Microsoft stating that it isn't possible at the moment...
Thanks for the reply @EdBlais, our app is built on 5.5.2f1 but can upgrade to whatever version if need be. Is there a code sample for the...
Hello, has anyone been able to get a remote rendering player successfully working with Unity? Our HoloLens app is all Unity/C# and we would love...
Just a FYI that this is still an issue. I can't change the font colour either and I have no default "Font Material".