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One way I did it that was kind of hacky was I just increased the size of the eraser so it was basically a fill bucket. But it doesn't color or...
Figured it out. the videos were too big I compressed them all down and scaled their resolution down and now it works perfectly
Progress report: it seems to be the fact that there are that many videos in the streaming assets folder I built the project just fine when I...
I am using the localization package and pulling form Streaming assets folder video and audio clips(swapping based on current selected language)...
I am trying to play a video from the streaming assets folder on android. I can get it to play but it is very choppy. The reason I need to pull...
@Tomas1856 okay I will ask there thanks!
I am trying to play a video from the streaming assets folder on android. I can get it to play but it is very choppy I am trying to get the video...
Hello @nicloay I am having some trouble with PaintCraft2020on some android devices this error is popping up [SPOILER] it seems to only popup for...
Hello @nicloay, love your project! I have been using it for a while and wanted to update it to the 2020 version but ran into a problem. I want to...
I am testing my android game on a fairly old and slow android device so I would not be surprised if it is just that the device is far too old. My...
Yes, sorry about that 1252953
That is great to know. It helps to narrow what is a bug and what is just not supported. After a few rounds of testing and getting it...
Hi, Thank you for getting back to me. The device I have to test it on is an older version so that could be part of it (Samsung SM-T377V) and...
I am having trouble with post-processing on my android build. I'm using Unity 2019.3.6f1 and when I build with universal pipeline's built-in...
Thanks for helping me out with this by the way I really appreciate it, I've been hung up on it for a little bit now. I think I understand this,...
Oh okay that would make things way easier, so even if the app gets shut down the asset bundle is still saved to local memory? How do I access it...
Hey @palex-nx I had something similar to that working but I wanted to save the audio clips to a file so you didn't need to be connected to the...
After probably too long I figured it out. It ended up being a simple fix...like usual lol. Basically, if you want to get a UnityWebRequest to...
Hey, this is closely related to this topic but I can't seem to get a straight answer. Would there be a way to load just an AudioClip from the...
Thank you for the responses, I have been messing around with a lot of different methods and got it working with the help of this answer...