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Would it be possible to allow for only baking specific meshes/lightmaps in order to avoid having to rebake the entire scene when you change just a...
I hate to revive an old thread but this seems like the only one that has this issue (and it's still happening) This is with anisotropy at anything...
I've been experimenting with the KCC for a while now and I've found a peculiar "error" (if you can call it that). It seems that when step...
It seems this system assumes that the character is always facing at least semi upwards. If this is the case what exactly would happen in a...
I've been trying to make a Trail Renderer fade away for a while now but no solution I've found so far seems to work. I've tried modifying the...
I've been trying to get a reflection like this for a while now but I can't seem to get anywhere close [IMG] Does anyone have an idea how, if it's...