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Hi, I need to adjust the pitch of a specific Voice of a variation. Basicly I use MasterAudio.PlaySound3DFollowTransform("engineLoop",...
Is it possible to spawn prefabs within random scale interval, i.e. I need to spawn group of creatures, but each one will be random scaled between...
Is it possible to add keyframes and animate "Dilate" on face settings?
Hi Pit, I'm trying that method for my own player also to avoid inflicting damage without attacking in UFPS (I was using animation keyframes for...
So what is the best method to establish a smooth patrolling ai in a "+" shaped basic dungeon, which has waypoints on each end?
Thanks, is it possible to use A*pathfinding with ICE's other remaining features?
How can you avoid entities sliding when they reach target with navmesh? I don't have this problem with rigidbody/internal motion controls, but...
New project works fine, thanks. (mailed you the errors from my project)
Just bought the asset, and unfortunately it does not work. The web shape is in complete purple and I have many error messages related to generator...
Anyone adapted llJIMBOBll's RFPS 2.4 integration into 2.5? Got some errors and couldn't able to fix them.
How to apply stats to an NPC, like strength, agility etc. and modify them? I see there is a custom monster script in demo scene but is it useful...
That worked, thanks Pit, btw do IMPACT and DEATH anim states properly working?
I got that issue before, solved with trial errors, and level adjustments. My working setup is; full enemy layer:creature, player: player, player...
Hi all, got two issues, first, I couldnt make "Spawn" anim state work. Spawning creatures bypass that state to idle&walk. I adjusted in default...
I'm trying to use a custom melee weapon in game but I cant get it work. The creature melee weapon script has identical values from the hatchet,...
Great tool to play around.. Anyone can help how can I add "math.lerp" to HealthBar.fillAmount = Player.Status.DurabilityInPercent * 0.01f; ?