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In this case you can use EntityCommandBuffer for disable inside an IJobEntity and use SystemAPI to query the values using WithOptions to query...
I just searched this issue for a solution because I'm facing it in Unity 2022.3.6f1... Maybe a downgrade in input or editor version?
For the ones who still facing the same issue, here are the steps I took to solve it wget...
I found the error. All I had to do was set the Scripting Backend to IL2CPP and build the game to ARM64. And at last I disabled the "Hardware...
Hi, I've waiting for the 3.1 version for a long time, and recently I saw the update in the github. But I need to know how to create a receiver for...
How to create a receiver for android?