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Hi. I have the latest version and I have 3 problem with the tool (I use Custom shaders) 1: After painting the object if I minimize unity the...
Hi. I have a problem with the shader and global fog image effect. the leafs does not render with global fog. O change the global fog script...
Yes u can. use lerp node. SSE does not support Unity 4 I think.
No . It looks Ok . Do you give Flout a value ? It might be 0 by default
The package it self have some examples . Also you can find some on this thread too .
Any body ?
Hi I Have made some trees in 3dsmax and I want them to have vertex animation in Unity . I used Nature/Tree Creator leaf shader but that didn't...
Hi . I'm trying to make an impact particle but I have a problem . the particles does not rotate to the rotation I give them . they always...
Here is the problem I have with stretched billboard rendering type. I realized that the pivot point is not at the center of the rectangle...
I have a question . In UDK their is a rendering mode where I can set the rendering type to square or a rectangle . so that my particle be...
I think SSE does not support Light Dir . I need it too ! damn
I have set the Fallback to AlphaTest . and also I have clip too .
I have turned Write Depth ON and Zdepth To LESS also I set the callback to AlphaTest But same problem still there
Hi . I'm using SSE to make a tree leaf shader . but I have some problems first is what should I set the blending type I get some weird...
Guys no one knows about my problem ? I really need to solve it . STARMIT PLZ HEEEEEEEEEEELP
You can just right click on image and click view image . I have tested the other settings for Ztest but didn't work Here I post the image...