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Hi there, I've installed the Unity owned free program from the asset store "Anima2D". Seems to have "installed" ok but I get the error message:-...
Hello, sorry for the vagueness of this post, but I am looking for an old shader in Unity. I can't remember its name and after trying all the...
Hey Peter77, just wanted to quickly thank you again for your post, I've achieved what I set out to do and learned how StreamingAssets work. :)
Hey Unitynoob24, just wanted to write back and say thanks for your help. What I wanted to achieve is now working thanks to assetbundles. Cheers....
Hi Peter, many thanks for your detailed post. I checked the link for Streaming Assets and noticed path = Application.dataPath +...
Hello, Unity and also AssetBundle newbie here :) Perhaps I don't understand AssetBundles correctly but I'm having trouble using them in Windows...
Gorov had this right in his post. Any kind of Physics, including Character Controllers are updated in Unity using FixedUpdate. You're calling...
Hey fellow Unitynoob ;) Thanks for your answer. I think what you said made a lot of sense. Given your advice I've been looking at the Unity...
Hello everyone, Sort of Unity newbie here. Welcome to my post :) I've got my game going and things are going great. Except I'm having some...
Thanks for the replies :) I've been fiddling further with the profiler, I did check in the profiler about performance but since I couldn't see any...
Hello everyone. Unity beginner user here :) I have a question, normally I write maths and physics myself but this time I'm using Unity's system....
Hello, Not sure if this driver still works in Unity5, but having some issues getting it to work. I've set my setting to .NET 2.0 and it compiles,...
[Solved] I am certain this is possible but just not sure what I am doing yet. My goal is to pack almost all the game's media into one big Asset...