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The same bug is observed on Unity 2021.3.14f1. For reference, the lib should be in Contents/Plugins, not Contents/Plugins/ARM64
Looks like you forgot to write your proj file at the end of your script: proj.WriteToFile(projPath);
I happen to have ran into the same problem, though it (also) manifests itself when importing simple CS script files. For example: Updating...
This did not work for me, gradle was throwing errors when merging AndroidManifest.xml. I had to do the following instead for my non-GearVR builds...
I don't like kicking an old post, but I am wondering the exact same thing. Anyone able to shed a bit of light on this one?