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Hello. I am developing a game for VR platform. To support various VR, we are using Unity's new input system. While binding the input action...
I solved this problem. I correct Left and Right CommonUsages to LeftHand and RightHand. It works fine
I am having difficulty using Input with CommonUsages(LeftHand, RightHand) I created a CustomDevice to map SteamVR Input to Actions. It was a...
Thank you Rene-Damm. I fixed my code. It worked well
Hello. I want to create a custom device that receives the inputs I have defined. The following script is my CustomDevice. I am trying to...
Hello. I am using a second camera to create a scope system. Unity Version: 2019.3.7f1 Rendering Pipeline : Universal Render Pipeline Platform:...
Hi I am buying and using GPUI and GPUI Crownd Animation. I am trying to bake the animation of my project character according to the tutorial....
Lately, I updated the KCC latest version. I tested with the "Auto Sync Transforms" option off. But It turned off, Physics.SyncColliderTransform...
Hello. Our company make 360 stereoscopic movie. We want to play back 360 videos using Delmolition within Unity. Our video resolustion is...
Hi I'm using KCC ver 2.3.0. I found network error in the 18- Networking example. For example, A Player(server) made a server. And then B...
Hello. I'm developing a fps game using kinematic character controller. I have a question. How can I ignore collision with specific layers? Is...
Thank you PhilSA. I fixed my problem!
Hello. I developed a character with kinematic character controller. Few day ago, I updated kinematic character controller version 2.0.0. New...
very useful! thanks all