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Update: I did not find this playable api usefull for my needs, however it might suit me later on. I found the overrideController for the...
Thank you! This looks promising! And as long as im not migrating to a newer version it should be ok to use experimental i suppose.
Out of my research it seems that this is not possible, but feel free to share your knowledge if im wrong! Thx!
The platform effector recognizes collisions from one angle while ignoring the rest, is it possible that you have got the angle wrong? Another tip...
Hello friends! I hope that this question is not already answered, if so, feel free to give me the link and this thread can be closed. However i...
Update: This worked! thank you! I had previously used the OnTriggerEnter without success, but i tried the 2D version (That i didn't know existed)...
Hello! Thank you for the answer! That is exactly the way i want it to work, i will try it out!
Hello, im very new to unity but i had a similar issue. It was caused by the speed of the moving object, it passed through the collider faster than...
Hello! I couldnt find a answer to this from my serching, so i hope that it have not been posted before. My question is if it is possible to make...