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There appears to be an issue with some/all Bluetooth devices, so it may not be constrained to hearing devices, as was mentioned earlier. Also...
This latency issue is with our fairly new Android AAudio driver, which first appeared in Unity 2023.x, so it shouldn't affect earlier versions of...
Yes, we are doing some of the same things as Oboe. We tested on a wide variety of Android devices and tried to fix everything we found internally....
We don't currently use Oboe in Unity. In Unity 2023, we do use AAudio when running on Android 8.1 or newer.
For anyone who must use 2019 LTS, you can avoid the crash by checking/enabling "Mute Other Audio Sources" in the player settings, as mentioned...
@marnsmith There seems to be something wrong with our tooling sometimes that is matching changesets to Unity releases. I'm sorry for the confusion...
If you look at your audio clip asset in the Inspector window, with the Android tab selected, the "Imported Size" should tell you how much that...
If anyone can file a bug with a good repro, that would be a huge help! Otherwise, we will try reproducing with apps that are not using audio, on...
I think that is fair criticism. With LiveLink, I think it will ultimately be a better replacement for one category of Unity remote users, but...
I agree about using the remote wirelessly. In my personal experience, that was the most reliable way to connect and I really appreciated being...
Thanks for all the good, very specific feedback. I'm doing my best to communicate this information internally. On the topic of LiveLink, while it...
Here is a link to a blog post about the Unity device simulator:...
The current Unity Remote has not been updated in quite some time and can be quite frustrating to work with at this point. Overall, we are spending...
Hi! We definitely do not change the audio output frequency based on the use of spatializers, so I don't think that's the problem. My guess would...
If that's not it, then we probably need to look at the video clip itself to try to figure out what's wrong. Can you file a bug report and create a...
This doesn't match your description perfectly since you are saying this works on Android 10, but this sounds a lot like a recent bug with the...
Here are some partial answers: 1. I don't know. Sorry! I'm really interested in how these transitions are handled too. 2. Yes, the bulk of the...
Native audio plugins only work as mixer effects (other than spatializers and ambisonic decoders), so these will not work well with the current...
[IMG] Resonance Audio SDK for Unity: Deliver High-Fidelity Spatial Audio at Scale Today, Google released the Resonance Audio SDK for Unity, a...
At this point, I don't think there are any ambisonic decoders available from 3rd parties. Some changes are still coming to the plugin interface...