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Well. SharpAccent had the same problem and he changed the code a little bit. Even if I done exactly the same thing it seems to not work at me. The...
Thanks for the reply but it didn't help to much. I have no clue why is happening this. I don't get index out of range anymore but some parts of...
I don't have a null reference because of added if(block == null). Instead I have an index out of range on GetBlock return grid[x, y, z] and I have...
that fixed the problem. thank you
if I comment this lines while (t < 1f) { t += Time.deltaTime; float a = curve.Evaluate(t); img.color...
the debug say 100% loaded but the scene is still fading out
I think the problem is with loading the scene
it never show the black image. my sorting layer is set to 0 on fade canvas
I have a fade out fade in script which work fine in other games. It was working fine even in the game I currently working but for unknown reasons...
I use lightweight renderer pipeline/Lit, no errors everything looks fine in the editor, the material is not set by script and is working fine in a...
bump
I think I am to tired for debugging. I changed everything to pathfinder since I also had a problem with moving the cars
As in the image attached the texture stop showing for a while then come back for a short time and so on. Any idea why is this happening ?...
I have reached at the end of everything I could try and didn't find a solution to this problem NullReferenceException: Object reference not set...
ok, I will do it. thank you
It seems unity dont like path = Application.persistentDataPath + "/Maps/"; I had to change it to path = Application.persistentDataPath + "/Maps";
The txt file refuse to save in persistentDataPath and it get saved in project folder or in game folder if build I have the following code: if...
this are the point and node scripts using UnityEngine; public struct Point { public int X { get; set; } public int Y { get; set; }...
I have this error with the below script and I have no idea how to fix it PelletScript.CreateNodes () (at Assets/Scripts/PelletScript.cs:77)...
is not a URL is in chessforever folder. here is the readme.txt FicsConn.exe is a console application to call as process from Unitry3D. Starts as...