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hello,Upload to google play in the onReceivedSslError () callback using handler.proceed () is unable to pass the audit,what should I do?
No one encountered?
I use the unity5.2 standard Shader normal, and then upgrade to unity after 5.4 +, including the standard of the Shader project export android...
我使用unity5.2标准着色器正常,然后升级到unity后5.4 +,包括标准的shader项目导出android包后大小比原来大15M,会有什么问题?