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Hi, We are baking lights in a very large set. The playable area is a small subsection of the larger set as a whole. What would be very useful for...
Any update would be appreciated. This is not a little bug but rather a serious and fundamental flaw and we need more frequent updates.
Will there be a patch for 5.3 and it fixed in release of 5.4?
Thanks, Niko!
Hi Nikos. As you see in the image Argenzio posted, this is a standard behavior. There is another thread specifically complaining about this issue:...
5.3.4 and it is broken still. This is killing our production.
This is insanity. I have a project that we have been using 5.3.0f4 on. Lights baking worked ok (as well as Enlighten can bake). The Light Probes...
Can you take a screengrab of your texel resolution? Just switch to Baked instead of Shaded. Also I gave up on Final Gather, way too little benefit...
I am using Gamma. This project was built based on Gamma space and converting it would take forever to rebalance the look. I am weary updating to...
Howdy, I am lighting a scene and I have a couple of fill point lights I am using to add some accent lighting. However, these lights are blowing...
So on some terrain geom we created in Maya causes a massively slow Generate UV time in Unity. The geom is heavy but nothing earth shattering,...
You're baked Resolution is really low. What is in your Quality Settings?
Check your Shadow Distance in the Quality Tab. I am not sure if it affects Baked Shadows. Try increasing it substantially and seeing if that helps.
Ahhh. So the Baked scene view is not using the correct data to display but the lightmaps are being used.
I wonder if this is related to why when I download a baked scene from the asset server, the light maps show up in the editor but they are not...
Howdy, I am baking to the Snapshot. I only use Auto for early prelim lighting. When I load the scene on another computer it sees the Lightmaps...
Howdy, I am baking my lights on my workstation. I save the file and update the Asset Server. I go on another machine and update the project. It...
Enlighten has some great features. The Precomputed Realtime GI is great, but I concur with everyone on the thread, it is slower, less predictable...
Hi, so scale of the objects affect bake time? What actually causes the slow up?
Where is this setting to crank up the AO? I am in 5.1.2f1 and I don't see it.