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Ok, thank you - do you've any idea yet how long it might be until the update/fix is live? Are we talking days or weeks?
Ah, thanks for this - deleting the NatRender folder from NatCam fixed the Xcode build error. Unfortunately though, I now have another issue to...
Hello there, I'm trying to use NatCorder with NatCam on iOS but I'm having some build issues and was wondering what the correct method to use...
Hi @Yuriy-Ivanov, Thanks for making such a great asset, it's been my reliable go-to solution for all things email related in my apps. That said,...
Thanks for making this plugin available! It's a life saver :) One issue that I've been having though is with the blue planes (that should be...
Bit of a weird issue - I've never seen this happen before and it's only occurring on iPad Pro: [ATTACH] Does anyone have any idea as to how to...
Hello there - I got NatCam Pro today and I'm having issues getting it to build for iOS using Unity 2017.1.1f1 on a mac. If I make a new blank...
I've been using Unity to make an app for Android & iOS, and I've just discovered a weird graphics glitch that's only happening on older iPads...
Late reply, but it looks like your shader is missing the [PerRendererData] tags: Shader "CanuckPlay/Instanced Vert Shader" { Properties...
I'm trying to rotate a simple rectangular rigidbody using torques, but I'm getting weird results when the rigidbody is at certain angles. For...
Update: I've been doing more debugging, and it'd seem that the issue is due to the rigidbody's inertiaTensor. If I only set the...
I have an object that consists of a container (that has a rigidbody component) and a child "arm" that can move relative to the container. This...
Thanks for the reply and all the info, that all sounds great. One last question: is it possible to modify ObiMeshTopology objects at runtime via...
Congratulations on a brilliant asset, everything that I've seen and read about Obi Cloth looks very impressive! I was wondering if it's possible...
I was wondering if the post title would be a viable approach for reducing my app's memory footprint when it's suspended (minimized). Due to script...
We've updated from unity 4.2 to 4.3 yesterday and tonight we've noticed a very serious lag/freeze issue that seems to be related to the inspector...
Edit: Nevermind! I'm being silly and have found the source of my problem - U3DXT continues to be utterly awesome! :D
Hi u3dxt, Many thanks for a great plugin, remarkable work! I was wondering if there was a simple example or tutorial showing how to pop up a...
I've been working on exporting BVH data from Unity and came across your post - I hope that this reply is better (very) late than never for you....