A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I see. I wrote them per mail, thx for your help!
regarding to that, it should be okay if I got that part right?!: Expression of relationship For the purposes of expressing an actual...
Hi I'm currently creating a website for my girlfriend and came up with this question: Can I use the Unity3D Logo to link to her products in the...
In UnityHub the uploaded project appears. By pressing the download cloud-Button I need to set a folder. After that, it starts downloading and...
We have a character that should walk around by pressing WASD keys, while the character should walk towards north when pressing W, to the East when...
I have a GameObject (a weapon) where i attached a Canvas with an Image. The Canvas is set to worldSpace. In SceneView the image is at the correct...
for testing reasons its currently just "Debug.Log(transform.parent);" inside a Start() function, and the script is attached to "Slot".
I have the following setup in the inspector: CanvasSlotContainer -> SlotContainer -> -> Slot So CanvasSlotContainer is the parent of...
I have a prefab named "InventorySystem", that has a child "InventorySlot". "InventorySlot" is a prefab itself. When i add a Button Script to...
I found a solution: In Unity you have to select "monodevelop" in the directory "usr/bin/" and not a shortcut or any other one. Then it will load...
I'm trying to learn how to use Linux and installed Linux Mint as second OS with Dual Boot. So far everything works good except one issue i can't...
Hi, i want to ignore the collision between my player and an enemy when the enemy enters the collision of the player. This works perfectly....
@BlackMantis well i found a solution, i disabled the static lightning for this terrain and now it works. The strange thing is, that all other...
in unityplayer the terrain texture is blurry (image 1). I tried changing the Quality settings and the import settings of the texture. At the...
As you can see on this picture, my terrain is visible in the night (Directional Light and Environment Light Intensity are set to 0 at Night). I...
Hi, I'm creating a FPS game, in which i use Motion Blur from the Post Processing Profile. Unfortunately, the Motion Blur inflicts my weapons, but...