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Must have runtime import please.
I found a super weird issue, the rotations of a bunch of elements in this 3d model are wrong. Upon further inspection it seems like all the pieces...
It's a bug... I opened up a ticket for both the apps that had issues, I got no reply from the ticket but the button to rollout to production...
Yo, guys I opened up a ticket and they did something on the backend that let me rollout to production. It's a bug on their end for sure
I'm so stuck I don't know what to do! I removed the advertisements package COMPLETELY from my app, I'm uploading this new build and I'm marking...
Same problem with hololens 2 and openxr in the unity editor, on device sounds will place once and never again
Yes you are right, it's fixed in 2020.3.28f such great news!
I can also confirm that https networking is completely broken in UWP builds for Hololens 2. It worked just fine in 2020.3.18f and broke...
Same problem with Unity 2019.4.24f1
Crickets
I've run into wrong rotations before, but i'm not exactly sure it's the same issue. This model loads wrong for me [MEDIA]
In my opinion this library needs 3 things 1) Fix the animations, linear interpolation is broken 2) allow us to specify a scale factor when...
Sadly it appears like this project might be getting abandoned. It is pretty cool, I hope i'm wrong.
So an update on the black models. The cause is that the original model is HUUUGEEE, so i have to scale it down by 3.45e-06 to make it usable. So...
Hi so I think that the tangents were probably wrong, but the thing is that it does not use a normal map so it shouldn't even try to make use of...
Thanks Siccity, do you have any idea what could be happening with the "Game Pirate adventure map" model?. Also, not sure you saw but I posted an...
So I also have a ton of issues with models that use the transparent shader. This model for example: [IMG] Is supposed to look like this:...
No that's not really the case, I have a skybox This other model also loads completely black, but changing to standard shader doesn't really help...
Hey so for some strange reason, the shaders that are built in show most of this model in black: [MEDIA] If i change them to standard shader they...
Hi!, and thanks for your work!. I do use your importer, I like it. I just updated the code from a very old version that I had running, and I...