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This seems to be the easiest way for me using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.InputSystem; public class...
Hello, I am trying to make an android application in Unity for practice with native Android code. I am using Jar libraries created in Android...
No, I am actually calling it only once when we fire the vine from the player to the target point. And you don't need to call it every frame cause...
Yeah I know about the BakeMesh but it didn't do the trick for me. That's why I am using ForceBakeMesh, it's where I got the rendering part from....
It's in SpriteShapeController script but it isn't easily accessible because it is in the package. So I took what I needed for my SpriteShape to...
If I call SpriteShapeController ForceBakeMesh it will start working. But I don't know if that is the way to go. For now, I will use it.
We got the same issue here. Was the fix updated to some Unity version? Our prefab with spriteshape doesn't show up, until we zoom in on it in...
HI, dunno if this is the right place to ask. But what I am interested in is, how to ask a player to share his game activity publicly on signin in...
I am wondering as well. Is there a way to delete all of the builds without deleting the project?
Hi. Thanks for a great product. I got an issue though with games service. I followed your game services tutorial. I even tried building with your...
A quick question. Is it necessary to buy a unique corgi engine asset for each member on the project?
You are right it's not the rigidbody. But it is something about activation and deactivation. @Leo-Yaik Tagged you so that I don't mislead you...
First of all good day. I got an issue with job allocations leaking if I use a rigidbody2D on a sprite with animations. This happens on...
Yes I did realize that. The thing is SpriteSkin kind of moves or even scales the SpriteRenderer object. So when I parent it to the bone I have to...
Hi. I got a question about sprite mask interactivity with sprites rigged through this awesome tool. SpriteSkin moves the sprite rendered a bit,...
You are absolutely right. Code striping was set at medium and animations with rotations didn't work. Thanks for a quick response. Now I don't have...
Does it function properly on Android? I tried rotating some bones and it works in editor, but it doesn't on android build. Everything else seems...
First of all hi guys. :) I got a question for you. Does anyone use character animator from adobe, for animations in unity?...