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Wow, okay yeah Separate Mask does work. (Sorry about that, I was certain I had tried that before posting!) Thank you
Does Preserve Aspect not work on a source Graphic Image for Soft Mask? My masked item is stretched because I want it to scale with the parent. My...
Nothing that I can tell. Definitely doesn't change the colors of the selections in the Sprite Editor
I've come across an issue with the Sprite Editor recently. There were unknown old sprites still part of spritesheet, but they aren't listed...
I usually turn it to alpha mode. This makes the background black and makes all the alpha'd sprites white. It makes seeing any gradients easier to...
I noticed that as well and had thought about trying it in my design, but ultimately went with the darker input field box instead. Adobe XD uses...
Decided to take a full screenshot and just do some paintover on elements. Expanding on what I've done before as well as taking a lot of ideas from...
Got the new build, liking the changes so far. I was messing with Animations and found some things. First up is the controls on the Animation...
Updated my tweaks a little more based on some other's comments. Same dropdown arrow (but with outline) on Gameobject image (top left) for better...
Yeah, the left blue modified line is what's being used already, I actually don't mind it, though. It doesn't interfere with the focused highlight...
I modified your most recent update a little more. The input boxes still looked like clickable buttons as well as a few others, here's what I did...
GIF of problem Moving the slider I can see the Mesh change in the bottom right, but what's in the scene is wrong and changes at different points...
Hello all, I'm having some trouble with a shader and hope to go about recreating (and inevitably fixing it) in Strumpy. I'm trying to make a...