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Announcing Invaders of the Ring, an iOS game now on shipping on the app store for $.99. Inspired by Space Invaders, this game adds planetary...
Your probably said this somewhere but I didn't feel like digging through 13 pages of stuff. How many verts do you create for a given curve? I'm...
You should really use Time.deltaTime. From what I remember FixedUpdate called at a comparable rate to Update() is more expensive.
I don't think that it is an immediate concern. The current version of Mono will still work and until that becomes overly outdated Unity can...
When you say pointer, are you writing in Native Code, or using reference types. Because I don't believe Unity supports unsafe code (I've seen...
More than likely you aren't moving your character correctly. You have to be using Move() or SimpleMove() to register collisions with a character...
Rigidbody.AddExplosionForce The force falls off linearly, so you might not be able to use it, but if you want a quick solution that might help....
Unity doesn't have built-in functionality to create a boundary around your level. Instead, use colliders to create areas that are accessible and...
You could use the tube renderer, or another easy way is to: 1. Create a rope mesh in your modeler. 2. Add bones frequently enough that it...
You can use your vertex and fragment shaders in Unity. You have to do a little bit of work to get them set up, but it should work fine. Most...
Kind of a hack, but why don't you just define blend as a Color and only read the alpha channel? Shader "Blend Two Textures And Color" {...
Well sorry to be the bearer of bad news then. :( Looking at your example scene though, I think you could get some pretty good results from key...
What you want to do is set the variables in an existing script; class Node { var x : int; var y : int; } class Path extends...
Yes. Quick Answer. You can use Editor scripts to generate assets and set variables in scripts.
A fixed time step of .01 is way to high (Its reversed since a smaller number = more calls). 100 fixed update calls a second might not be a big...
Objects are marked for Garbage Collection when they go out of scope. But, there is no guarantee that they will be garbage collected immediately...
More than likely, you will need to go through all the Physics Settings and tweak them. My guess is Solver iteration count, or Min Penetration for...
You have your CCD set up incorrectly. If your projectile is moving that quickly then it needs to be Continuous Dynamic and your wall needs to be...
Eric, that was beautiful. :D I don't know how many times I've told someone to remove the static keyword. I would have given a +1 on UA. We need...
What's an IC? Having read that I have even less of an idea of the OP is asking for. :)