A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I'll try to make sure this is better documented in the future. I believe it's only used for mixed reality capture (MRC) on the Quest. It...
Glad you were able to figure it out!
I see this post is tagged as resolved. Did you figure things out?
This should be fixed if you update to the latest version of the `Meta XR Core SDK` or `Meta XR All-in-One SDK`.
Is this with the OpenXR provider or the Oculus provider?
I'll look into this issue. Thanks for bringing it up! We already explicitly remove the BLUETOOTH permission in this case, but it looks like...
So are you saying the hands are rendering as part of the main scene? If so, then yes, it seems like a camera just for the hands to render in...
Does this change if you adjust the IPD on the HMD?
It sounds like this was resolved with an updated version of the Oculus integration asset, correct?
The passthrough camera data is not available to applications, including Unity apps. It is handled purely by the runtime (OS level) compositor....
We haven't seen this behavior in testing, so it would be really helpful if you could file a bug with a repro project along with more detailed logs...
First, I want to say that the code in question is not gathering a list of installed apps as stated. It queries for a very specific system...
The specific code in question is checking to see if the Oculus VR intent handler is present. On non-Oculus devices, it actually returns an empty...
Currently we have 2.x.y-preview.z and 3.x.y-pre.z preview package versions of the Oculus XR Plugin available via Package Manager if you have...
Is there any chance you could file a bug and link to it here? I’ve tried to reproduce this behavior, but am not seeing the error message. If you...
Try updating to Oculus XR Plugin 1.9.1 or higher and see if that resolves the issue you're seeing.
We shouldn't be attempting to initialize the Oculus XR Plugin if you have it disabled in XR Management. What's the specific error you're seeing?...
More recent versions of the Oculus integration asset have fixed this dependency. Updating to the latest version of the asset should resolve these...
Interesting. I'll investigate what's going on here, because the .aars in 1.7.0-preview.x and the v23 integration should be the same. Glad you...