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hi @wang37921, apologies, this field was exposed pre-maturely, as we are still defining the types of packages we will be supporting, and what...
hi @tscizzlebg, in your package.json file, the "unity" field needs to point to simplified version, such as "2018.3". Make sure that's the case,...
Hi @MagicDesignEmerick, if I recall, AddressablesAssets is now part of a package itself, and not part of the core editor. If that's actually the...
Hi @van800 the staging registry (which was initially created as a Unity internal work in progress registry) has been decommissioned, we are no...
Filters similar to the ones available on the asset store website are being evaluated for 2020.1 at the moment, @Griz
that is indeed a good idea, will share with teams, @joshcamas , thx.
hi @MythrilMan51 , i forwarded your question to the render pipeline team, they will get back to you soon.
hi @MagicDesignEmerick, thanks for the feedback, it's appreciated. We'll consider those idea for upcoming improvements.
hi @SimonDarksideJ, the XR team is looking into this with oculus, they'll get back to you on this thread when they have some news.
hi @marwi, i'll find someone from the render pipeline team to help you out. Can you please share your manifest.json file, so we can repro?
hi @iemaru, i'll find someone from the render pipeline team to answer your question.
Hi @alemarchena , you're posting in the package manager section of the forum, which is only monitored by the package manager team, does this post...
Hi @SauronDark, the PackageManager UI will attempt to keep you within the safe zones of packages when possible. In this case, version LWRP 5.7.2...
hi @MNNoxMortem , thanks for the extensive feedback. As you can imagine (and have experienced), designing a package manager in a platform as...
Spoke with the team, they confirmed that this does not look like a package manager issue. This could be a firebase specific issue. How did you...
Indeed, it is a new concept in Unity, one we could document better. In retrospect, what would have been a good place for you to "discover" you had...
Hi @N3uRo, paging is already addressed, and will be available publicly in 2019.3.0a10
One thing to consider: packages use assembly definition files. You might need to include the timeline asmdef from your project in order to access...
hi @sk_unity246, I reached out to the timeline team, they will get in touch here asap.
hi @RILLBY, I'm checking with the team, will get back to you tomorrow