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You can call UpdateGIMaterials on each item you want the screen to light up. Make sure your items are set to static. Something like this: public...
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This worked for me! I had the problem after merging two projects.
Bump. Editor looks like S*** on systems with 125% scaling. A 'fix' was apparently introduced...
Testing the above methods... Raza's code worked when changing the range to include negative numbers, but Jessy's method, as far as I can tell,...
Bump, and you need not remove assets or change files to have to wait for this crap, sometimes it happens after Unity crashes or even after lame...
For those of you using Daz characters and having problems with the limited range of the Blendshapes in Unity (0-100), you can try this:...