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I'm trying to keep the camera at a certain position while applying headbob I want the position to be (0, 3.21, 0.77) but it won't work I tried a...
Use: if (Input.GetMouseDown(0)) { CodingHere }
Thanks now how do I get it to do onmousebuttondown("Fire1") to move the camera?
To check if the player is grounded do if (variable.isGrounded);
My script won't use onmousebuttondown for the camera movement at all! I tried a lot of different things to get it to work but it simply won't...