A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
This is a great resource! Thanks!
Hello, I too am also interested in how to link the binaries. I'm using MacVim, and while it would be nice to have a way to compile/syntax check...
Cheers for that - didn't think to use google (I was using the search bar on the forum itself).
I'm a Boo user, and while I haven't written anything myself (I'm still learning).. probably the best way to learn it is to follow along some...
Actually, you don't even need to delete the light and camera as the importer seems to 'ignore' those objects, provided that you don't change them...
I think one of the difficulties of finding example code for Boo for beginners is that it is hard to copy/paste from the web into your editor due...
Drop bears! Hoop snakes Kangawallafoxes!
Awesome!!! - Thanks for that.. it has made a big difference.
I tried 2.55, and it didn't work (same issue). :(
Oh I know the FBX export works and it isn't a big deal. I'm currently keeping my 'blends' in a folder from the main project called 'Blends', along...
I've just tested build [32628] (which should have the [32477] patch in it) and it doesn't work. :(
I myself prefer boo over C# and Javascript due to its 'clean' and easy to read code. I just wish that there were better documentation and...
Had a quick look. The 'legs' of your spider are just a line of verticies and edges.. there is no 'surface' for the legs so Unity probably...
I also struggled with finding any tutorials on Boo with Unity. Sometimes you have to take the initiative. I've spent the past few nights...