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Thanks, that's helpful but I don't think that's a good default for DoozyUI to implement. So far, having implemented DoozyUI in game, it seems like...
After the first time I run my game in play mode, if I try to play again Unity builds endlessly but never actually starts the game. The editor is...
@allemaar There does not seem to be a way to add an item to the navigation history from code. I want to set up the Escape button in game to open...
Good to know it is a bug, thank you! Is there some place to report bugs other than this forum? I believe I have found another one: hide @ Start...
DoozyUI seems pretty great so far, but I'm having trouble making dropdowns work. I started on a new scene from scratch and think I followed the...
Thanks @AndyGainey that's a good idea, but that won't solve the issue. It's not a matter of script execution order, it's a matter of all of the...
I have some functionality that I want to guarantee to happen after all of my game objects have run Start. I have worked around it using events,...