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Hello,I read CinemachineMixer code,but i dont know where param playerData comes from? how you set the playerData public sealed class...
The two Camras have same properties but ScreenToWorldPoint( ) have different result I have two camera in secne, They have the same properties...
:) thanks in advance
Hello , I am trying to make a android Game. I want to read a text file in my code , but I found the txt file didn't not packed in to .pak . How?
my code still not work right you can test it using UnityEngine; using System.Collections; public class example : MonoBehaviour { IEnumerator...
here the code from http://docs.unity3d.com/Documentation/ScriptReference/Coroutine.html js run result: Starting 0 WaitAndPrint 5.002409...
谢谢
haha,i want write it like this。 but it not work。 Could you help me .......?
using UnityEngine; using System.Collections; using System.IO; public class GetScreenPicture : MonoBehaviour { //private int ii = 0; // Use this...
now i replace 1 with 1.0f. if i leave "new " there . there still the same error if i delete "new" . there is no error but the code not...
"assigning 2.0f" that's unnecessary! that' my failed! but if adding new after return i will get complier error :...
using UnityEngine; using System.Collections; using System.IO; public class GetScreenPicture : MonoBehaviour { void Start() {...
Thanks!
using UnityEngine; using System.Collections; public class EnableScript : MonoBehaviour { private int ch = 100; // Use this for...